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M.F.A. Design

Performer stands at the front of a staged platform in a colorful costume while three performers behind pose under bright overhead stage lighting
Performer in a bright green costume sits at a lighted dressing room mirror while two others assist with adjusting a netted headpiece
Person styles a spiked black-and-red wig on a mannequin head beside other colorful wigs in a costume workshop
Five performers stand in a line on stage under bright pink and blue lighting with a raised platform and staircase behind
Two people work at a large table in a scenic design workshop, hammering and assembling wooden props surrounded by tools and materials
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Introduction

The M.F.A. in Design at UC Irvine offers a challenging and creative environment for curious and resourceful artists. The program is grounded in the belief that a strong foundation in theatrical design, paired with opportunities to explore digital tools and emerging technologies, fosters thoughtful and adaptable collaborators. Graduates are exceptionally well prepared for professional careers in theatre and related entertainment arts, equipped with both artistic vision and practical expertise.

Areas of Study

Costume Design
Lighting Design
Scenic and Projection Design
Sound Design

Curriculum

Students enter the program specializing in one design discipline: sound design, lighting design, costume design, or scenic design. Intensive study within the chosen area forms the core of each student’s education, while coursework in complementary disciplines builds a broad working knowledge that supports effective collaboration across production teams.

The curriculum also includes the study of theatre history, art history, and dramatic literature, grounding design practice within historical, cultural, and critical contexts. Instruction is centered on the development of each student’s individual artistic voice. Students work in shared studio spaces that foster constructive critique, collaboration, and peer support. Additional learning opportunities include weekly roundtables, design tutorials, masterclasses, and post-performance critiques.

Training Methodology

The Design program provides professional training that honors theatrical tradition while actively engaging contemporary practices. Emphasis is placed on the integration of new technologies and their impact on modern design processes. Students receive training on industry-standard software, high-end computers, and professional equipment across all design disciplines, preparing them for a seamless transition into the professional field.

Production Opportunities

Production work is a central component of the M.F.A. Design experience. To ensure meaningful and sustained design opportunities, the number of graduate students admitted each year is intentionally limited. Over the course of the program, students typically design between four and seven fully supported projects across multiple venues.

The interdisciplinary structure of the Claire Trevor School of the Arts creates additional opportunities to design for opera, dance, video, and performance art. Faculty mentors guide students through each project, offering feedback throughout the design process and upon completion. Professional guest designers are invited to critique the work of third-year students, providing valuable external perspective.

As a professional training program, attention is given to both the artistic and practical realities of theatrical production. Schedules, budgets, and workflows reflect standard practices within American regional theatre. Highly trained staff support all productions, creating a professional environment in which students can fully realize their designs.

Details for the Prospective Student

The Design program typically admits eight students per year, with two students in each discipline. The design area is supported by a core faculty of eight members, all of whom remain active professionals while prioritizing their teaching and mentorship at UC Irvine.

Full-tuition fellowships and assistantships are awarded to most qualified design students for three years of study. Assistantships generally involve production-related work aligned with a student’s area of specialization and may include teaching opportunities. Students are provided shared studio space equipped with computers, printers, and essential design tools.

Subsidized on-campus housing is available to all graduate students. Applicants are also encouraged to explore additional financial assistance through need-based aid.

Faculty

Lonnie Rafael Alcaraz
B.A. & M.F.A. University of California, Irvine.
Lighting Design

Efren Delgadillo Jr.
B.F.A. University of California, Irvine, M.F.A. CalArts.
Head of Scene Design, Associate Head of Design

Holly Poe Durbin
B.A. Vanderbilt University, M.F.A. University of California, Los Angeles.
Head of Costume Design, Head of Design

Marcia (Marcy) Froehlich
B.A. Principia College, M.F.A. University of Michigan.
Costume Design

Mike Hooker
B.F.A. University of Arizona, M.F.A. CalArts.
Head of Sound Design, Composition

Yee Eun Nam
B.F.A. Seoul National University, M.F.A. University of California, Los Angeles.
Scene Design, Projection Design

Vincent Olivieri
B.A. University of Richmond, M.F.A. Yale University.
Head of Design, Sound Design, Composition

Jaymi Lee Smith
B.F.A. DePaul University.
Head of Lighting Design